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Extra Features

syybott edited this page Oct 1, 2026 · 6 revisions

Extra Features and Options

Open the Gen1Better options

Open START → OPTION → EXTRAS → Gen1Better. With BetterOptions enabled, focus the Gen1Better row and press A to enter its settings pane; press B to return to the mod list. The classic options route remains available when BetterOptions is off.

BetterOptions groups the game's settings into SPEED, VIDEO, GRAPHICS, AUDIO, BATTLE OPTIONS, CONTROLS, EXTRAS, and MODS

All Gen1Better settings

Option Saved key Default What it changes
BetterFrames better_frames OG DEFAULT (og:default) Frame artwork for menus, dialogue, location popups, and battle boxes
MENU PALETTE palette SOULSILVER (soulsilver) Menu and panel colors, subject to the game's CLASSIC palette lock
Inverse inverse OFF Reverses the menu palette's light-to-dark order when the palette is unlocked
BetterPC modern_pc_ui ON Responsive Pokémon storage
BetterParty modern_party_ui ON Responsive party screen
BetterPokedex modern_pokedex_ui ON Responsive Pokédex
BetterTrainerCard better_trainer_card ON Responsive trainer card
BetterBag modern_bag_ui ON Pocket-based bag interface. Expanded inventory limits apply independently.
BetterModManager better_mod_manager ON Responsive mod manager
BetterOptions better_options ON Tabbed game options screen
Menu Scale menu_scale 100% (100) 100%, 90%, 80%, or 70% for eligible compact menus and dialogue. The seven responsive interfaces keep their own sizing.
BetterBattles better_battles ON Gen1Better's 2D battle stage and backdrops. Requires WIDE + EXTENDED.
BetterBattle UI better_battle_ui ON BetterBattle's status, command, and move panels. Requires WIDE + EXTENDED.
BetterAnimations better_animations ON Enhanced move animations in the supported battle rendering path
Marquee Text marquee_text ON Scrolls labels that do not fit
Pokédex Indicator pokedex_indicator DEFAULT (default) BetterBattle's caught marker: OFF, DEFAULT (menu palette), or RED

These are defaults for the current option schema. Saved choices take precedence. Battle layout checks can turn both battle toggles off, so set WIDE + EXTENDED before enabling them.

Changes since 1.1.2

The exposed settings grew from seven to sixteen. Review your settings after updating:

  • Modern PC UI is now labeled BetterPC; its saved key remains modern_pc_ui and its default changed from OFF to ON
  • Modern Bag UI is now labeled BetterBag; its saved key remains modern_bag_ui
  • The Modern Battle UI ON/OFF/MOD selector (modern_battle_ui) was replaced by BetterBattles and BetterBattle UI, each an ON/OFF toggle. MOD is no longer a selectable setting. Review both new toggles after upgrading; do not rely on the old selector to configure them.
  • BetterFrames, BetterParty, BetterPokedex, BetterTrainerCard, BetterModManager, BetterOptions, Menu Scale, and BetterAnimations are additional settings
  • MENU PALETTE, Inverse, Marquee Text, and Pokédex Indicator retain their saved keys. The menu palette now has 52 choices, including ten FireRed frame palettes.

Favorites

Highlight a Start Menu entry and press SELECT to pin or unpin it. Favorites show a heart and move to the top. In BetterBag, START toggles an item's favorite status and SELECT invokes sorting.

Favorites are saved with your game. Use SAVE to retain changes when reloading.

Choose the game's palette

Open OPTION → GRAPHICS → COLORS to preview the game's palette over the overworld. Browse with the directional controls, press A or START to keep the preview, and press B to cancel.

When Groovy Palette & Frames is installed, this game-palette browser offers DEFAULT and GROOVY categories. Gen1Better's menu themes are built in; they do not require that companion mod.

Choose a Gen1Better menu palette

MENU PALETTE controls menus separately from the game's overworld palette. Its 52 choices are:

  • GAME BOY, BLACK AND WHITE, OG RED, ADVANCED, SGB, SOULSILVER, HEARTGOLD, FIRERED, FR 1–FR 10, LEAFGREEN, CRYSTAL, and EMERALD
  • AMIGA WB, AMIGA DP, C64, SPECTRUM, CGA, APPLE2, POCKET, GB LIGHT, VIRTUAL BOY, AMBER, PHOSPHOR, PLASMA, RAINBOW, ACID, FUSCHIA, SUNSET, OCEAN, FOREST, LAVA, ICE, CANDY, VAPOR, NEON, TOXIC, SEPIA, NOIR, CHERRY, MIDNIGHT, GOLD, MINT, and GRAPE

Names above match the displayed choices, including FUSCHIA. The Inverse toggle reverses an unlocked menu palette.

CLASSIC palette lock

When the game uses its classic/OG palette without a custom palette or ramp, the menu palette row displays CLASSIC. Menus follow the game's colors, Inverse is ignored, and BetterFrames offers only its OG category.

Selecting MENU PALETTE asks whether to switch the game's palette to ADVANCED. YES changes the game palette and opens the menu palette picker; NO keeps CLASSIC. There is no separate UNLOCK setting.

Choose BetterFrames

The supplied frame catalog contains 26 choices across three categories:

Category Choices Colors
OG DEFAULT and OG 1–OG 6 Game Boy frame artwork; DEFAULT keeps the game's current frame
HYBRID HYBRID 1–HYBRID 9 Follows the menu palette while retaining the Poké Ball colors in the Poké Ball design
FR FR 1–FR 10 FireRed artwork and frame colors

The displayed numbers enumerate available designs; they are not the source asset's box number. Dialogue and location popups use matching artwork. CLASSIC restricts the picker to OG.

Choose BetterBattles and BetterBattle UI

BetterBattle UI includes the RARE encounter label and gender indicators below the enemy HP bar that show which genders of the opposing species are stored in your PC boxes when Gender Mod is enabled

Set BATTLE LAYOUT → WIDE and BATTLE HUD → EXTENDED first. Then choose the two Gen1Better toggles independently:

BetterBattles BetterBattle UI Result
ON ON Gen1Better's 2D stage and BetterBattle panels
ON OFF Gen1Better's 2D stage with the game's battle interface
OFF ON BetterBattle panels over the available battle scene
OFF OFF The game's battle presentation

An active external battle scene provider takes priority over the 2D stage. Providers can separately allow or suppress BetterBattle's panels. Installing an inactive provider does not by itself suppress the stage.

Both toggles require WIDE + EXTENDED. Incompatible layout changes turn both OFF. Turn both OFF before selecting the Standard HUD. An external provider's effective MOD mode is automatic; it is not a picker choice.

Quality of Life's separate XP bar and caught indicator settings are written OFF when BetterBattle UI is enabled or the game uses WIDE + EXTENDED. Turning those conditions off does not automatically restore the companion settings; re-enable them manually if wanted.

Use battle sprites with a correct transparency mask: the background must be transparent, while the Pokémon, including white body areas, remains opaque

Menu Scale and animations

Menu Scale offers 100%, 90%, 80%, and 70%. Eligible compact menus and dialogue use this setting. BetterPC, BetterParty, BetterPokedex, BetterTrainerCard, BetterBag, BetterModManager, and BetterOptions retain their responsive sizing.

BetterAnimations chooses enhanced move animation rendering in the supported field renderer. Turning it off selects the original animation path.

Marquee Text scrolls labels that do not fit. Pokédex Indicator selects OFF, DEFAULT, or RED for BetterBattle's caught marker.

See Provider and Mod Compatibility for integration rules and Mod Options Screen Compatibility for custom settings screens

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