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Bugfix/compatibility release 0.6.8:
- dev-focused windows/MSVC support?
- reproducible wasm build (#184)
- hopefully a step towards getting fdroid back online...
- broader compatibility for older GLSL versions in web encoder (#184)
- that is, shader now uses
es 100, notes 300
- that is, shader now uses
- misc fixes (#183, #185)
- epilepsy/seizure warning for encoder (#186)
- wasn't sure the best way to present this, but my (current) understanding is that 15 fps (our default framerate) is right in the "danger zone".
- So we now have some friendly warning text to caution folks to not stare at the screen if they have photosensitive epilepsy.
- ... maybe worth noting: you don't have to stare at the screen for cimbar to work. Only your camera lens needs to "stare" at the screen. 🙂