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This repository was archived by the owner on Oct 13, 2026. It is now read-only.

Alpha 0.5.0 (Blender 5.0 Only)

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@RinaDev-xyz RinaDev-xyz released this 15 Nov 17:22
· 43 commits to Current since this release
0b5bff9

Avatar Toolkit is in Alpha, please ensure you report any issues, to report something please read this post first: #65

Avatar Toolkit is only for Blender 5.0 and we will not be backporting it.

Blender 5.0 is the minimum requirement for this Alpha!

This will be the last release for a while as we are going to re-work Avatar Toolkit.

Migrate to Blender 5.0 API

  • Replaced action.fcurves with channelbag system
  • Updated EEVEE_NEXT to EEVEE render engine
  • Removed deprecated material.use_nodes and use_shadeless
  • Fixed bone selection/hide API for Pose mode

Fixes:

  • Changed image replacement logic to reuse existing placeholder images instead of deleting and recreating them. This should prevents ReferenceError when multiple materials reference the same replacement image.

Avatar Toolkit comes with a armature validation system, if you armature isn't to a normal standard it will not allow you to use some of the tools, you can either fix the armature (Normally to do with odd bone names and hierarchy issues) or you can turn off validation.