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v1.1.4

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@teppyboy teppyboy released this 14 Mar 10:57

Thanks @im-yuuki for building the MacOS version!

Download Info

Windows

  • ucrt64: Built with MSYS2, only works on Windows with UCRT support, widely tested (aka Windows 10 or later)
  • msvc: Built with MSVC, works on all Windows versions, faster than MSYS2 build but less testing (assuming you've installed Visual C++ Redistributable)

What's changed?

  • Fixed a bug where tiles higher than 2048 would not get rendered properly.

Full Changelog: v1.1.3...v1.1.4

v1.1.3

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@teppyboy teppyboy released this 14 Mar 04:26

Still, currently the only binary available is for Windows with UCRT support (aka Windows 10 or later)

What's changed?

  • Fixed a bug where the application will fail to launch if D3D12 is not present on Windows.

Full Changelog: v1.1.2...v1.1.3

v1.1.2

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@teppyboy teppyboy released this 14 Mar 03:57

Still, currently the only binary available is for Windows with UCRT support (aka Windows 10 or later)

What's changed?

  • Fixed a bug where best score update would be delayed by a key press

Full Changelog: v1.1.1...v1.1.2

v1.1.1

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@teppyboy teppyboy released this 14 Mar 01:06

Re-uploaded the file to add missing libraries

Still, currently the only binary available is for Windows with UCRT support (aka Windows 10 or later)

What's changed?

  • Fixed a bug where dangling pointers for c_str made the score showing the best score instead.

Full Changelog: v1.1.0...v1.1.1

v1.1.0

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@teppyboy teppyboy released this 14 Mar 00:39

This release breaks compatibility with old settings.json so consider backup it before updating.

Still, currently the only binary available is for Windows with UCRT support (aka Windows 10 or later)

What's changed?

  • Added support for arrow keys (default is enabled in settings)

Full Changelog: v1.0.0...v1.1.0

v1.0.0

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@teppyboy teppyboy released this 13 Mar 21:59

Initial release, currently the only binary available is for Windows with UCRT support (aka Windows 10 or later)