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BLACK XBERecomp V3

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@TGP482 TGP482 released this 29 Oct 14:24

Textures

  • Texture Dumping - Saves every texture the game uses into the textures\dumps folder beside the exe when enabled.
  • Texture Replacement - Replaces the game's textures with the .dds or .png images in the textures\replacement folder.
  • Dump Format - Allows the user to choose between PNG or DDS formats.

Input

  • Mouse Sensitivity - Mouse sensitivity is now split into Horizontal and Vertical, instead of one setting handling both.
  • Sensitivity Ranges - Improved the ranges of the sensitivity settings so they're now between 0.1 and 20.0 instead of 0.1 and 5.0.
  • Aim Sensitivity - Added Aim Horizontal and Aim Vertical Sensitivity for weapons, instead of one setting handling both.
  • Invert X Axis - Added an option to invert the horizontal look.
  • Invert Y Axis - Added an option to invert the vertical look for the mouse.
  • Controller Sensitivity - Controller sensitivity is now split into Horizontal and Vertical, instead of one setting handling both.
  • Deadzone - Added a controller Deadzone setting.
  • Gyro Aiming - Various improvements to gyro aiming, including a choice of axis, a gyro button, a recentre button and calibration.

Display

  • Colour Blind Mode - Added Protanopia, Deuteranopia and Tritanopia modes.

General

  • Saves - Profiles are compatible between languages.

Fixes

  • High FOV - Effects no longer disappear in front of the player at wide fields of view.
  • Voice Filter - Fixed the Xbox's per voice low pass filter being missing.
  • PC Wording - The PC wording now applies in every language.
  • Menu Offsets - Fixed the new menus having wrong offsets.
  • Voice Filter - Fixed the Xbox's per voice low pass filter being missing.

BLACK XBERecomp V2

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@TGP482 TGP482 released this 18 Oct 21:00

Graphics

  • Draw Distance - Added 12x and 16x options.

Input

  • Controller - Added a Controller page with Hold to Aim, Sensitivity, Rumble Intensity and Aim Assist options.
  • Gyro Aiming - Added gyro aiming for controllers with motion sensors, such as the DualSense, DualShock 4 and Switch Pro Controller, with adjustable sensitivity. Works together with the right stick.

General

  • Language - Added Automatic, the new default, which follows the Windows display language. English is used when the game files lack that language.
  • Menu Animations - Toggles the sliding transitions of menu pages and the pause menu.
  • Pause Menu - All option pages, including Mouse and Keyboard and Controller, are now available in the pause menu.
  • Recomp Settings - Recomp settings in the options menu are now split into categories.

Fixes

  • Weapon Sway - Mouse movement now sways the weapon.
  • Aim Toggle - Aim toggle no longer stays on for weapons that cannot aim.
  • EA Intro FMV - Always stays at its original 4:3 aspect ratio, so its text is no longer cut off.
  • Ambient Occlusion - No longer draws over translucent surfaces or under fog.
  • Viewmodel Field of View - Above 70, the first-person weapon and arms are no longer cut off by the near plane.
  • Render Targets - Effects that read render targets now follow the console's pixel offset, fixing lights being misaligned.
  • Mouse Zoom Sensitivity - Now follows the zoomed view.
  • Walk to Stop Animation - Matches the game's 30 FPS timing at high frame rates.
  • Glass Shards - Breaking glass sounds count down at 30 FPS, as on the Xbox, at any frame rate.
  • Audio Mixing - Fixes many sounds playing too quiet, and stereo and mono downmixes now match the Xbox.
  • 5.1 Surround - 5.1 output and in-game panning now follow the Xbox.
  • Crackling - The audio output queue grows when it runs short, removing crackling.
  • Exit Button - Fixed the exit button playing wrong sounds.

BLACK XBERecomp V1

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@TGP482 TGP482 released this 15 Oct 16:17
b00a5de

Installation

  • Put your game files in the assets folder. This can be an ISO, or the extracted data files, of the USA or Europe release.
  • Run BLACK.exe.
  • Recomp settings can be adjusted in the in-game options menu while the game is running, or through the Settings overlay, which is opened with F10 by default.
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Features

Display

  • Monitor - Picks the monitor the game shows on, for Fullscreen and Borderless (and where Windowed opens). Lists every connected monitor by its Windows number and desktop resolution.
  • Display Mode - Switch between Fullscreen, Borderless and Windowed.
  • Resolution - Lists every mode your monitor reports and defaults to your desktop resolution, replacing the original 640x480 resolution.
  • Render Resolution - Renders the game at 20% to 200% of the output resolution, allowing supersampling or downscaling independent of the window size.
  • Field of View - Sets the horizontal field of view during gameplay from 45 to 140 degrees, with 70 being the game's default.
  • Viewmodel Field of View - Adjusts the first-person weapon and arms field of view.
  • Max Frame Rate - Caps the frame rate to your monitor's refresh rate or a custom value, or removes the cap entirely, replacing the Xbox's 30 FPS limiter.
  • V-Sync - Reduces screen tearing.
  • HDR Output - Enables HDR10 output on displays with Windows HDR turned on, detected automatically. Highlights extend up to the display's peak brightness.
  • FPS Counter - Displays the frame rate on screen.
  • FMV Scale - Choose between Fill, which zooms the 4:3 FMVs to fill widescreen displays, and 4:3, which keeps them at their original aspect ratio.

Graphics

  • Multisample Antialiasing (MSAA) - Enables 2x, 4x or 8x MSAA to smooth jagged edges while preserving a sharp image.
  • Subpixel Morphological Antialiasing (SMAA) - Enables SMAA to smooth jagged edges across the whole frame with a softer image. SMAA also smooths alpha-tested edges such as fences and foliage, and can be combined with MSAA.
  • Anisotropic Filtering - Forces the selected anisotropic filtering level on all textures.
  • Draw Distance - Increases the level of detail and draw distances past the game's values: 2x, 4x or 8x.
  • Ambient Occlusion - Adds screen space ambient occlusion, creating soft contact shadows where surfaces meet. Choose between SSAO and GTAO.
  • Reload Blur - Toggles the blur effect while reloading.

Input

  • Mouse and Keyboard - Full keyboard and mouse support with raw input, adjustable sensitivity, inverted look and rebindable controls.
  • Controller - Controller with SDL3 support.

General

  • Skip Intro - Skips the intro logos.
  • Pause On Focus Loss - Pauses the game and its sound while the window is in the background or minimized.

Miscellaneous

  • Custom Menu Cursor - Place a cursor.png (or cursor.dds) beside the exe to replace the Windows arrow in the game's menus.