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BLACK XBERecomp V2

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@TGP482 TGP482 released this 18 Oct 21:00

Graphics

  • Draw Distance - Added 12x and 16x options.

Input

  • Controller - Added a Controller page with Hold to Aim, Sensitivity, Rumble Intensity and Aim Assist options.
  • Gyro Aiming - Added gyro aiming for controllers with motion sensors, such as the DualSense, DualShock 4 and Switch Pro Controller, with adjustable sensitivity. Works together with the right stick.

General

  • Language - Added Automatic, the new default, which follows the Windows display language. English is used when the game files lack that language.
  • Menu Animations - Toggles the sliding transitions of menu pages and the pause menu.
  • Pause Menu - All option pages, including Mouse and Keyboard and Controller, are now available in the pause menu.
  • Recomp Settings - Recomp settings in the options menu are now split into categories.

Fixes

  • Weapon Sway - Mouse movement now sways the weapon.
  • Aim Toggle - Aim toggle no longer stays on for weapons that cannot aim.
  • EA Intro FMV - Always stays at its original 4:3 aspect ratio, so its text is no longer cut off.
  • Ambient Occlusion - No longer draws over translucent surfaces or under fog.
  • Viewmodel Field of View - Above 70, the first-person weapon and arms are no longer cut off by the near plane.
  • Render Targets - Effects that read render targets now follow the console's pixel offset, fixing lights being misaligned.
  • Mouse Zoom Sensitivity - Now follows the zoomed view.
  • Walk to Stop Animation - Matches the game's 30 FPS timing at high frame rates.
  • Glass Shards - Breaking glass sounds count down at 30 FPS, as on the Xbox, at any frame rate.
  • Audio Mixing - Fixes many sounds playing too quiet, and stereo and mono downmixes now match the Xbox.
  • 5.1 Surround - 5.1 output and in-game panning now follow the Xbox.
  • Crackling - The audio output queue grows when it runs short, removing crackling.
  • Exit Button - Fixed the exit button playing wrong sounds.