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Releases · thadomaloma/hnahsin-play
Version 1.17.4: Big and small fix
Big and small: a fix
- The first round of long and short, tall and low, or thick and thin now
shows its two pictures. Before, the two cards were empty until the next
round.
1.17.3: sources kept private
Behind the scenes
- The sources the game pages are built from are now kept private. The games
are the same as before.
1.17.2: Rova's Journey fixes
Rova's Journey: fixes
- A boss sentence never gives the answer away: a sentence with its word in
it twice is no longer used. - No word comes twice in one level, and the two wrong doors never show the
same word. - Long boss questions no longer cover the top door on a phone: the question
sits just under the hearts, its letters get smaller when needed, and the
top door is a little lower. - All the coins over the top door can now be reached with a double jump.
1.17.1: Rova's Journey at a slower, easier pace
Rova's Journey: a slower, easier pace
- Rova runs about a quarter slower, and speeds up less after each right door.
- Each question shows earlier, with more road between the doors, so there
are 3 to 4 seconds to read the question and choose a door. - On tall screens (the app on your Home Screen) the word from the last door
no longer sits on top of the new question.
1.17.0: people, zebra crossings and more lifelike vehicles
Aizawl Ride: people, zebra crossings and more lifelike vehicles
- Footpaths in town, with people walking: students with school bags, women
in a puan, someone with an umbrella and more. - Zebra crossings, with a sign before them. Stop and let people cross to
earn zah (respect) and 5 coins; ride through and they hop back, and you
hear fimkhur (careful). - A new badge: Let people cross.
- Cars, taxis, SUVs, buses and bikes are now drawn in detail, with shine on
the body, glass, mirrors, number plates, headlights and glowing brake
lights, and still run smoothly.
1.16.0: a new HUD on the road
Aizawl Ride: a new HUD on the road
- The HUD now sits on the road in light glass pills, so the road is bigger
on a phone. - A strip along the top shows what is ahead: the places on the way, traffic
jams (🚦) and the end (🏁), with you moving along it. A warning tells you
how far the next jam is. - A speedometer dial with a needle: green, amber when fast, red when you
brake. - A mini-map shows the real shape of the road, north up, with how far you
have come.
1.15.0: traffic, jams and Aizawl traffic discipline
Aizawl Ride: traffic, jams and Aizawl traffic discipline
- Cars, taxis, SUVs, buses and bikes now share the road: on our side (we keep
left) and coming the other way. They slow down behind each other and go
round obstacles. - A Brake button (hold it), or the down arrow, S or the space bar.
- Traffic jams at busy places, with a "No honking" sign before them. The
queue waits, then moves off from the front. - Aizawl traffic discipline: wait your turn in the queue and earn
dawhtheihna (patience) and 10 coins. Going round the queue on the other
side earns nothing. There is no horn. - A new mission (wait your turn in 3 jams) and a badge (Aizawl driver).
- The pause button moved to the corner of the road.
1.14.1: shorter map credits
- Shorter map credits on the Aizawl Ride page, with a link to the full
credits.
1.14.0: the Aizawl map and a smoother ride
Aizawl Ride: the Aizawl map, and a smoother ride
- New: the Aizawl map. Deliver parcels between 18 veng, from Dawrpui and
Chanmari to Ramhlun, Luangmual and Khatla, along real roads (one-way roads
stay one way). Each delivery takes you to that veng, so you can ride your
way round the city. Each veng is placed at its main church or another
landmark. - Houses on the Aizawl map stand where they really are and as tall as they
really are, from Google Open Buildings: Aizawl's tall buildings show, with
windows on every floor. - A new mission (3 deliveries on the map) and two badges (5 veng, every veng).
- Smoother riding: the road no longer jumps on bends, far houses fade in out
of the haze, and near houses slide away to the side instead of vanishing.
1.13.1: the play counter can never stop a game
- Fixed Aizawl Ride not moving on a browser that blocks saved data: the
play counter could stop the ride from starting. The counter can no
longer stop any game.