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Releases · thegh0sts/SS2R
0.1.0 - Launch
v0.1.0 (2026-11-07)
First release.
Game
- Runs the PS4 version (CUSA51878, update 1.04) natively on Windows: splash videos, menus, the full game
with its scripts, saving and loading - Controller and keyboard input, remappable
- Native 4K rendering through the engine's own 4K mode, or 1080p
- Co-op for up to 4 players through the game's LAN mode, on a local network or over the internet
(virtual LAN or port forwarding); the PlayFab-only Online option is hidden - Trophies recorded locally, with an in-game notice when one unlocks
Launcher
- Game folder check, one-click Prepare, and merging of separate base game and update dumps
- Settings: render resolution, monitor, fullscreen, presentation mode, FPS limit, game language,
frame generation (experimental) - Settings → Co-op: Off / Host / Join, player name, this PC's addresses (Copy IP), host's address
- Controls: controllers per player, button and keyboard remapping, stick dead zones
- Saves: back up, export, import (including decrypted PS4 saves) and restore
- Trophies: pictures, unlock dates and progress; names with your own PS4 trophy key
- Tools: shader cache, logs, individual setup steps, About
Known issues
- Save icons are not written
- No 1440p mode, and no upscaling (FSR / DLSS) yet
- Frame generation is mostly untested
- The in-game console can't be opened