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Build 135: Hotfix for the Turnip crash, and mod packs import! (b89d297)
Build 135: Hotfix for the Turnip crash, and mod packs import!
- Vulkan: on some phones with the Turnip driver (an Adreno 750 phone, for one), the game crashed a moment after it started drawing at the screen's size. It was a bug in the driver, which the game no longer runs into. (thelinkin3000)
- Mods: on Android, IMPORT takes a .zip with a whole pack of mods, each in a folder of its own at the .zip's top, as well as a .zip of one mod. Mods you already have are skipped and named, and a .zip that can't be imported no longer stops the others. (thelinkin3000)
- Android: how an import or an export went (maps, mods, drivers, replays) is written to the log as well as shown on screen, so a log you send in says what happened. (thelinkin3000)
- Vulkan: the renderer's counts, two long lines every second, are only written with
debug.gpu_stats. Without it, a line is written only when draws were skipped. They were most of the log. (thelinkin3000)
Co-Authored-By: Claude Opus 5.5 noreply@anthropic.com
Commit: b89d297
Build: https://github.com/thelinkin3000/halo-ce-universal/actions/runs/41663754028
The release builds are for playing; the debug builds stop at the first failed assertion and log it.