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Build 135: Hotfix for the Turnip crash, and mod packs import! (b89d297)

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@github-actions github-actions released this 03 Nov 16:00

Build 135: Hotfix for the Turnip crash, and mod packs import!

  • Vulkan: on some phones with the Turnip driver (an Adreno 750 phone, for one), the game crashed a moment after it started drawing at the screen's size. It was a bug in the driver, which the game no longer runs into. (thelinkin3000)
  • Mods: on Android, IMPORT takes a .zip with a whole pack of mods, each in a folder of its own at the .zip's top, as well as a .zip of one mod. Mods you already have are skipped and named, and a .zip that can't be imported no longer stops the others. (thelinkin3000)
  • Android: how an import or an export went (maps, mods, drivers, replays) is written to the log as well as shown on screen, so a log you send in says what happened. (thelinkin3000)
  • Vulkan: the renderer's counts, two long lines every second, are only written with debug.gpu_stats. Without it, a line is written only when draws were skipped. They were most of the log. (thelinkin3000)

Co-Authored-By: Claude Opus 5.5 noreply@anthropic.com

Commit: b89d297
Build: https://github.com/thelinkin3000/halo-ce-universal/actions/runs/41663754028

The release builds are for playing; the debug builds stop at the first failed assertion and log it.