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0.16.0
💚 Free forever – every feature and every furniture pack, for everyone. No Pro version, no paid add-ons, no shop. New in this release: build your own furniture in the furniture builder and share it with everyone.
Added
- Furniture builder (open it): build your own furniture in the browser from boxes, cylinders, tapers and round bodies, in centimetres, beside a 3D view that draws it exactly as NextFloor does. Start from a template (cabinet, table, shelf, floor lamp, sofa), tap parts in 3D to select them, set colours that follow the look, lamps and screens. The builder checks the pack as NextFloor's import does, keeps it in the browser, saves it as a pack file, and shares it in the community store with one button.
- Community furniture (Extensions → Furniture packs): furniture others built with the builder and shared, checked by the store and by NextFloor's import, installed with one tap; a newer release of an installed pack shows as an update.
- Announcements, free for everyone: "Dinner is ready!" – and the room that should hear it, hears it.
- In the room panel, a 📢 Announcement section for rooms with a speaker: tap a sentence or type your own. Own sentences under Editor → Settings.
- Each room speaks through its own speaker: chosen in the room's form, else one placed in the room, else a voice satellite, an Echo or a speaker of its area (never a TV or a speaker that is off). Voice satellites chime, Echos make a real announcement (Alexa Devices or Alexa Media Player), speakers that can (Sonos and others) lower their music and play on after, every other speaker uses Home Assistant's text-to-speech.
- Quiet time per room (a nursery from 20:00): announcements to several rooms leave it out, one meant only for it still gets through.
- Every open NextFloor screen (panel or card) shows the message big over the house, plays a soft chime and speaks it. A screen can get a name (⚙ → 📢) to be addressed alone, or stay silent. Card options
announcementsandscreen_name. - The action
nextfloor.announcefor automations (message, rooms, floor, screens, on_speakers, on_screens, tts_entity); it answers which speaker said it and which rooms were left out.
- Own sensors at the top of the 3D view (Editor → Settings, up to 12): the outside temperature, the alarm, the air quality – each with its name and value at the top left, in an opened room too; a tap opens its details. Card option
sensor_bar. - Markers only while active: a device's marker can show Only while active (a motion sensor while it detects, a contact while open, a device while on), and Editor → Settings can show every motion, occupancy and presence sensor only while it detects something.
- Irrigation: a lawn sprinkler (garden pack) linked to a valve or a switch throws water in arcs around it while it runs – six jets that turn slowly, as far as its Reach of the water (default 3 m). The irrigation valve box links to a valve too.
- Valves (
valve.*, irrigation or the main water) work like switches everywhere: they show open or closed, count as on while open, and a tap opens or closes them. - How opaque the glass walls are: a slider under ⚙ (per screen) and the card option
glass_wallsset the walls you look through into the rooms from almost invisible (0 %) to opaque (100 %); 20 % is the faint glass as before. - Fridge and freezer temperatures: a fridge (also a pack's fridge or freezer) takes a thermometer for the fridge and one for the freezer compartment. Its pin shows both ("4.3 °C · −18.2 °C") and lights up as a warning above 8 °C in the fridge or −12 °C in the freezer; sensors in °F work too.
- Lift-and-slide doors and sliding windows: a new kind Lift-and-slide door, and every window can now open sliding. The pane at the hinge side slides in front of the fixed one when its contact reports open; with two leaves the two middle panes slide outwards, each on its own contact. The plan draws the panes on their two tracks.
- Top-hung windows: a window can open top-hung – its bottom swings out of the wall when its contact (or a tilt sensor) reports open.
- Opening angle for doors: every door has an Opening angle (default, 15° to 180°). With a contact the leaf opens that far as soon as it reports open; without one it stands that far open instead of half open. A door that is only assumed to stand open no longer glows as open. Default keeps everything as it was.
- Warning for contacts that stop answering (off by default, Editor → Settings): when a door or window contact has been unavailable for 10 minutes (an empty battery, out of radio reach), a note in the warning bar names it, because the window then looks shut in 3D although nobody knows. It is a quiet note: the room does not pulse and the view does not jump to it. A restart of Home Assistant does not warn.
Fixed
- A glass wall placed from the toolbar is a glass wall: dropping the Glass wall kind made a plain terrace window; it now keeps its look (doors still pick room or front door by their wall).