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VRmin 0.47
VRmin 0.47
Big update for VR games: DOOM VFR, Google Earth VR and Half-Life 2: VR Mod now play on your Mac.
New games working
- Google Earth VR: it renders, your controllers show up and the buttons work. Turning with the thumbsticks doesn't work, but that also happens on Windows.
- DOOM VFR: it now renders and is playable (the Mac's GPU didn't support some of the graphics features it uses, so VRmin translates them).
- Half-Life 2: VR Mod: 32-bit VR games are now supported. VRmin downloads a newer OpenComposite build (GameNative's v10) by itself the first time. Menus and the HUD are shown in the headset, sharp, and you can point and click with the controller. While a level loads, the headset shows "Loading…" instead of going back to the room.
Better for every Vulkan game
- No more shaking when you move your head in Vulkan games (DOOM VFR, Half-Life 2: VR Mod). VRmin now tells the headset the exact head position each image was drawn with.
- Less latency: images are read from the GPU without slowing the game down, and on the Mac they go to the GPU without extra copies.
Other changes
- New option in VRmin Host's advanced settings: Emulate HTC Vive controllers, for games made for Vive wands (works like the Index option).
- Force quit now also closes games that were opened directly instead of through Steam.
- VRmin Host quits completely when you close it (it no longer stays running in the background).
- Quest app 0.71: Quit VRmin from Studio mode now really closes the app, and the Vive controllers option is in the menu too.
- Apps that come with VR files but aren't tagged as VR on Steam (like Google Earth VR) show up in the VR games list (from 0.46 beta).
Downloads
VRmin Host 0.47.zip: the Mac appVRmin-0.71.apk: the Quest app
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