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  • Poland / Poznan

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tlgdmr/README.md

Tolga Demir

๐Ÿ“ Poznan, Poland | ๐Ÿ“ง tolgdmr@yahoo.com | ๐Ÿ’ผ LinkedIn | ๐ŸŽฎ GitHub

About Me

Hello! I'm Tolga, a dynamic game developer with extensive experience in creating engaging and successful games. With a strong background in both Unity 3D and data management, I'm passionate about using my skills to develop innovative game mechanics and enrich user experiences. I thrive in challenging environments that push the boundaries of technology and creativity, aiming to continuously improve and drive forward the projects I'm involved with.

Core Skills

  • Programming Languages: C#, SQL, Python, Java, PHP
  • Technologies: Unity 3D/2D, .NET Core, JSON, XML, HTML5, CSS3, Git
  • Concepts: OOP, SOLID Principles, Data Analysis, Monetization Strategy
  • Tools: Zenject, DOTween, Odin Inspector, Mirror for networked multiplayer games

Professional Experience

Game Developer at Morii Games

  • Developed and enhanced multiple game projects using Unity 3D, focusing on game logic, physics, and user interface elements.
  • Orchestrated critical performance enhancements that elevated gameplay smoothness and deepened user engagement.

Software Developer at Kroppa Digital Agency

  • Utilized SQL to manage and analyze large datasets, improving data retrieval processes for business analytics.
  • Developed an automated test system using Python and Selenium, enhancing development workflows.

Projects

Played a key role in developing an engaging game experience with dynamic mechanisms and seamlessly integrated client-side in-game purchases using Unity.

Led the development of incremental gameplay enhancements, focusing on player interaction and progression systems in Unity.

Education

Computer Science

  • WSB Poznan University, Poland Oct 2020 - May 2024
  • Grade: 4.78 / 5

Let's Connect!

I am always open to discussing new projects or potential collaborations. Feel free to reach out to me here on GitHub or via email.

Thank you for visiting my GitHub profile!

Pinned Loading

  1. Gameplay-Mechanics-Unity Gameplay-Mechanics-Unity Public

    A collection of Unity scripts for dynamic gameplay elements. Ideal for developers seeking to enhance game interactivity and complexity.

  2. Shader-Graph Shader-Graph Public

    Creating Different Types of Shaders

  3. Algorithms Algorithms Public

    Worked on different algorithms

    C#

  4. Object-Oriented-Programming Object-Oriented-Programming Public

    Same basic project for OOP

    C#

  5. Computational-Method Computational-Method Public

    It is about Mahematical Functions

    C#

  6. Horror-Game Horror-Game Public

    Unity 3D Game

    ShaderLab 1