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Shader-Graph

Welcome to the Shader-Graph repository! This repository contains a collection of shader graphs, focusing on different visual effects such as dissolve shaders and more, useful for graphics enthusiasts and game developers.

Overview

Each folder in this repository represents a unique shader graph example:

  • Dissolve Shader - Creates a dissolve effect, useful for transitions or material changes in games. DissolveShader
  • Outline Shader - Highlights objects by drawing lines around their edges, enhancing visibility or adding a stylized look. OutlineShader
  • Color Switching Shader - Enables objects to smoothly transition between two colors, by setting a target and current color. ColorSwitching

Getting Started

To use these shaders:

  1. Clone the repository: https://github.com/tlgdmr/Shader-Graph.git

  2. Import the shader of your choice into your graphics or game development project.

How to Use

  • Open the shader graph file in your preferred environment that supports shader graph functionality.
  • Attach the shader graph to the material or object you want to apply the effect on in your game or scene.

Contributions

Feel free to fork this project and experiment with the shader graphs. If you develop a new shader graph or improve an existing one, I'd love to see it! You can send me a pull request.

Contact

If you have any suggestions or questions, please feel free to contact me at tolgdmr@yahoo.com.

Enjoy crafting your visual effects!

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Creating Different Types of Shaders

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