A fully component based 2D game API with DSL support completely designed on the Entity Component System design approach
kotlin
components
tiles
flexible
dsl
entity-component-system
entity-framework
indexing
entity-framework-core
entity-component
2d-game
2d-game-engine
2d-graphics
component-entity
2d-game-framework
2d-physics
builder-design-pattern
2d-collision
2d-game-api
dsl-support
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Updated
Jan 29, 2022 - Kotlin