🎥 Cross-platform immersive media player to allow live audiences to interact with immersive cinema presentations using their mobile devices. Made for Light Work's Urban Video Project.
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Updated
Oct 4, 2023 - Python
🎥 Cross-platform immersive media player to allow live audiences to interact with immersive cinema presentations using their mobile devices. Made for Light Work's Urban Video Project.
ICIP2024 challenge for 360 super resolution
Library to predict user behavior in 360 videos.
360° Salient Spatial Sound Localization
Visual SLAM for use with a 360 degree camera
Dataset and scripts for paper "A Human-Annotated Video Dataset for Training and Evaluation of 360-Degree Video Summarization Methods", Proc. 1st Int. Workshop on Video for Immersive Experiences (Video4IMX-2024) at ACM IMX 2024, Stockholm, Sweden, June 2024.
🎥 Full stack web application for live interaction with immersive cinema presentations via personal mobile device. Made for Light Work's Urban Video Project.
Audio-Visual Perception of Omnidirectional Video for Virtual Reality Applications
Modifications to improve single object tracking in 360° equirectangular videos.
Tools for the paper of IEEE Journal on Emerging and Selected Topics in Circuits and Systems: Visual Attention-Aware Omnidirectional Video Streaming Using Optimal Tiles for Virtual Reality
This is a tool to annotate objects for 360 videos
Towards Audio-Visual Saliency Prediction for Omnidirectional Video with Spatial Audio
Helper scripts for the paper of Voronoi-based Objective Quality Metrics for Omnidirectional Video
A deep neural network implementation for detection of food and drink intake gestures from video.
CP-360-Weakly-Supervised-Saliency
360 video Head and Eye movement prediction framework with two-stream models
This repository contains python implementation of the paper: Super-resolution of Omnidirectional Images Using Adversarial Learning
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