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A lightweight 3D rendering engine 100% written in Java (no hardware dependency) and providing a java API to build world geometry, define graphic and rendering parameters and render the scene on any java application display.
This is one of my projects where I aim to make a 3d game engine in java to serve as a platform for other projects in future which will be using this engine. Currently using OpenGL, LWJGL
This is a 3D rendering engine made from scratch using Java. it is able to take in 3D object files, along with texture image files, and render them together on your screen. The program allows you to move and look around as much as you want in the 3D environment.