Code Notes (in Chinese) for 3D Gaussian Splatting
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Updated
Mar 9, 2024 - C++
Code Notes (in Chinese) for 3D Gaussian Splatting
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting
Official PyTorch implementation of 3D Gaussian Mapping (3DGM)
[CVPR2024] Multiagent Multitraversal Multimodal Self-Driving: Open MARS Dataset
A comprehensive survey of forging vision foundation models for autonomous driving, including challenges, methodologies, and opportunities.
Metal/MPS (M1/Apple Silicon) accelerated rasterization of gaussian splatting
PyTorch implementation of paper: GaussNav: Gaussian Splatting for Visual Navigation
🏠 [ECCV 2024] Pytorch implementation of 'HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression'
Official Implementation of Self-Supervised Street Gaussians for Autonomous Driving
Code for "Director3D: Real-world Camera Trajectory and 3D Scene Generation from Text".
code for "PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction"
[CVPRW '24] Turning the output of NeRF based 3D GANs into 3DGS scenes in a single forward pass.
A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.
[ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy
"Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesis" (ECCV 2024)
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