#Cub3D: This project is a 3D game created from scratch written in C using an old graphic library mini-libx, presented with an old technology raycasting to make the 3D feeling looks pretty good
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Updated
May 12, 2023 - C
#Cub3D: This project is a 3D game created from scratch written in C using an old graphic library mini-libx, presented with an old technology raycasting to make the 3D feeling looks pretty good
This project aims to code a custom implementation of the C printf function
printf() implementation in C
pipe UNIX mechanism in C
get_next_line() function in C
This is a repository for the School 42 Málaga cursus project get_next_line. This function reads a file descriptor and returns a line, until the first line break.
Standard C functions implementation
Fract`ol is one of the first computer graphics projects in the 42 core curriculum, where you work with the miniLibx-Library. The project is meant to create graphically beautiful fractals. It's really inspiring to dive into this topic and create some sort of psychedelic effects on the screen.
This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. An exploration of raycasting.
A simple 3D 'game' using MinilLibX (mlx), the graphic library of the 42School and the raycasting algorithm
Parce que putnbr et putstr ne sont pas assez ✏️
42 - Rewrite a simple shell
A simple simulation of Philosophers trying to eat pasta LMAO
Reading a line from a fd is way too tedious
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