N-Puzzle solver using A* supporting multiple heuristics
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Updated
Nov 4, 2019 - Go
N-Puzzle solver using A* supporting multiple heuristics
An implementation of the A* algorithm.
Solving sliding puzzles using the A* algorithm
I'm implementing a-star in multiple language to learn how it work and build a little librairy
Route finder in a multigraph for the city of Porto with A*,ALT and Genetic Algorithm implementations
Go Path finding library that provides a fast and efficient solution for 2D matrix path finding with pre-allocated memory
Generic 2D grid
Package astar implements the A* search algorithm for finding least-cost paths.
a* pathfinding algorithm written in go
Go implementation of A* from RedBlobGames
Find the safest well lit walking path between two locations on earth.
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