astar
Here are 44 public repositories matching this topic...
A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETStandard 2.0 or higher. This library has no external dependencies. The library is licensed under the MIT license.
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Apr 7, 2024 - C#
A C# WinForms application to visualize and explore pathfinding algorithms
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Feb 11, 2024 - C#
Prisma is a 2D multiplayer game with tile-based world exploration, crafting, and a creative mode. Players can interact with and modify tiles, trade in a virtual shop, and battle both online opponents and advanced AI-controlled zombies. It features player stats management and utilizes PUN 2 for multiplayer and A* pathfinding for enemy AI.
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Oct 19, 2023 - C#
A-star and SubGoal Graph pathfinding in CSharp
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Sep 16, 2023 - C#
Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
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Sep 6, 2023 - C#
A oceanic physics simulation demonstrating graph and artificial potential field based path planners.
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Feb 13, 2023 - C#
Generic search algorithms for Unity
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Dec 2, 2022 - C#
Unity client navmesh export to server for pathfinding
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Oct 30, 2022 - C#
Library with realization of AStar algorithm
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Oct 5, 2022 - C#
Simple and fast A* pathfinder .NET c# implementation.
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Sep 20, 2022 - C#
Generic pathfinding tool for Godot engine 3.5 using CSharp. Includes both A* and Dijkstra algorithms working with different world representations.
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Aug 8, 2022 - C#
A collection of simple A* pathfinding implementations that I am writing for different languages. This was intended as a personal learning project. However if you stumble upon this, feel free to use it. Any feedback would be primo.
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Jul 8, 2022 - C#
An optimized C# HPA* Pathfinder
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Feb 24, 2022 - C#
C# desktop maze playground! You can generate and edit a maze, change all sorts of visual settings and then export it into a picture. Also, you can choose a start/end node and visualize three different algorithms for finding the shortest path. Additionally, walls of each node are also editable.
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Jun 4, 2021 - C#
Path search algorithms
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May 5, 2021 - C#
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