behavior-tree-editor
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行为树编辑器
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May 20, 2024 - TypeScript
Unity DOTS Behavior-Tree implementation
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Sep 1, 2021 - C#
BehaviorStudio is a cross-platform behavior trees editor that allows you to create, modify, view and save behavior trees in xml format. Please, see Wiki page for more information!
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Jul 12, 2016 - Python
A Character Editor made in the Godot Engine, will include many tools for NPC creation and packaging
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Aug 16, 2023 - GDScript
Behavior trees for Godot 4 via Resources & GraphEdit
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Sep 22, 2023 - GDScript
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
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Nov 2, 2019 - C#
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