A traversal-platform game that uses basic physics and environmental variables as obstacles to the player.
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Updated
May 22, 2017 - Python
A traversal-platform game that uses basic physics and environmental variables as obstacles to the player.
The classic Brick Breaker with power-ups Game in Python
2D physics engine from scratch. Pygame is used only for graphics & sounds. All the interactions are implemented as applying certain force to a body. Can be used to model celestial mechanics.
Data and tools to study the sound of a ping-pong ball bouncing
Play with the rules of quizzing. 5k+ downloads
Bounces specified text/image around a transparent screen.
Cube bouncing against window edges and against a changing obstacle
balls bouncing on lines and between them
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