FdF @ 42 - wireframe rasterizer
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Updated
Dec 31, 2016 - C
FdF @ 42 - wireframe rasterizer
Span based Bresenham line and fast Wu anti-aliased line. Included x86 VGA/EGA/CGA library and demos.
This project is about creating a simplified 3D graphic representation of a relief landscape or any other geometric images.
A simple 2D graphics library in C written on top of X. Its basic interface was written by Prof Douglas Thain, University of Notre Dame. Modified by me to implement some graphics algorithms.
This repository consists of Programs that are essential for beginners in Computer Graphics. All the programs are beginner-friendly and easy to interpret, as comments have been added for the same.
A short C implementation of the Bresenham line drawing algorithm for LoS checking purpouses
A software line renderer written in C that uses the Bresenham algorithm.
FdF is a 42 project that involves rendering and manipulating 3D maps using the minilibx library, implementing features like data parsing, line drawing algorithms, projections, and interactive controls.
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