Simulation of Nagel and Schreckenberg's cellular automaton model for freeway traffic simulation
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Updated
Nov 29, 2017 - Java
Simulation of Nagel and Schreckenberg's cellular automaton model for freeway traffic simulation
A Cellular Automaton Simulator written in Kotlin / Java
Wolfram's Elementary Cellular Automaton Generator using Java
The goal of this project is to test the capabilities of ChatGPT, a chatbot powered by a large language model trained by OpenAI, by using it to write a cellular automaton simulator program.
Conway's Game Of Life implemented in Java
Conway's Game Of Life in Java 8 with the JavaFX UI tools. This is not the board game, but the Turing-complete cellular automaton invented by the mathmatician John Conway in 1970.
A program that lets you play around with various cellular automata to see how they evolve in real time.
Implementação do Autômato Celular Elementar de Wolfram em Java com Swing
The Game of Life is played on a two-dimensional rectangular grid of cells. Each cell can be either alive or dead.
Graph-driven Cellular Automata, with options for cell mutation, automatic picture saving, and scheduled event handling. Also used to create images for the coloring book Control Alt Color
JAVAFX App to show some cellular automatons
Diffusion-limited aggregation (DLA) is the process whereby particles undergoing a random walk due to Brownian motion cluster together to form aggregates of such particles.
Small program that displays the behaviour of a cellular automaton on console using a 2D array.
This repo contains a java implementation of 1 Dimensional CA with 3 Colors (White, Black, Gray)
Simulator of a 1D cellular automata, being able to choose diferent parameters, rules and visualization through a GUI.
Animated Wolfram Elementary cellular automaton
Our programming assignments for the Computer Science lecture course "Artificial Life" under Nils Goerke
Generador de laberintos usando un autómata celular. Implementa varias ruleStrings, siendo B3/S1234(Mazectric) la mejor para generar laberintos.
Implementation of Cellular automatas by rules, and a GUI to observe them
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