Chess Engine Implemented in .net core
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Updated
Mar 19, 2019 - C#
Chess Engine Implemented in .net core
A C# Chess Engine Finding Good Moves.
After watching The Queen's Gambit on Netflix I got interested in chess. I played a bit against computer programs and it made me curious about writing my own chess engine. This repository and a series of small videos I upload to Youtube after each milestone are documenting my progress.
UCI chess engine written in C# for .NET platform.
A UCI chess engine implemented in C# with bitboards.
Leorik is a strong, open-source UCI chess engine written in C#
Program that allows any chess engine used uci protocol to read the moves from the pollyglot opening book
A (failed) first attempt at a chess neural network
Chess-engine designed and implemented by my friends, Cogo and Patrick, and I. Features AI opponent (using minimax), Lichess integration and multiplayer-on-LAN.
Library to help manage of chess game
C#-based NuGet package for parsing PGN, evaluating positions, parsing and printing FEN, and more.
C# UCI Compatible Chess AI
Basic AI engine written in C# that implements the alpha–beta pruning algorithm to create two-player, zero-sum games like Tic Tac Toe, Connect 4, or Chess.
A chess game with a computer player made in C# with WPF
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