NET 6.0 ECS Game Engine
-
Updated
Feb 14, 2022 - C#
NET 6.0 ECS Game Engine
Schema and State Machine extension for Svelto.ECS
Breakout clone using Unity DOTS
The thesis document, presentations slides and unity project from my bachelor degree thesis.
🧁KECS is a fast and easy C# Entity Component System framework for writing your own games.
A Tank VS Tank Unity game a la Battle City while experimenting to achieve the simplest, smallest approach to iterate lists of GameObjects with functionality.
A better approach to game design that allows you to concentrate on the actual problems you are solving: the data and behavior that make up your game. By moving from object-oriented to data-oriented design it will be easier for you to reuse the code and easier for others to understand and work on it.
Hierarchy-Based Entity Component System (ECS) Framework
Svelto ECS C# Entity Component System
A C# wrapper for flecs
Add a description, image, and links to the data-oriented topic page so that developers can more easily learn about it.
To associate your repository with the data-oriented topic, visit your repo's landing page and select "manage topics."