Reproducing MuJoCo benchmarks in a modern, commercial game /physics engine (Unity + PhysX).
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Updated
Jun 30, 2024 - C#
Reproducing MuJoCo benchmarks in a modern, commercial game /physics engine (Unity + PhysX).
Research into Assault Course for training Active Ragdolls (using MujocoUnity+ml_agents)
Research into controllers for 2d and 3d Active Ragdolls (using MujocoUnity+ml_agents)
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