Scalable Distributed Game Server Engine with Hot Swapping in Golang
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Updated
Nov 27, 2023 - Go
Scalable Distributed Game Server Engine with Hot Swapping in Golang
Library to declare entities like queues, exchanges, and bindings in a declarative way. Can be used to work with RabbitMQ.
Scalable Distributed Game Server Engine with Hot Swapping in Golang
Entity delete from Google Datastore with simple gin gonic server
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