Half-precision floating point types f16 and bf16 for Rust.
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Updated
May 15, 2024 - Rust
Half-precision floating point types f16 and bf16 for Rust.
Fast numeric to- and from-string conversion routines.
Approximate floating point equality comparisons and assertions
Super-fast float parser in Rust (now part of Rust core)
Making floating-point behave.
Fast, approximate versions of mathematical functions
A double-double arithmetic library for Rust
Compare IEEE floating point values for equality.
Low-level manipulations of IEEE754 floating-point numbers.
A Rust implementation of interval arithmetic (IEEE 1788)
Fast floating point to string conversion that complies to the ECMAScript number-to-string algorithm
Calculate the absolute ratio between 2 arbitrary types
Fixed point utility library
A Rust library for n-dimensional vector computation with real and complex scalar data
Experimental (unstable) “fast-math” wrappers for f32, f64
My attempt at emulating the PlayStation 2 floating-point implementation that deviates from the IEEE 754 standard.
A compression library in Rust with focus on scientific data.
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