Solo Academic Project. Flocking Behavior Artificial Intelligence
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Updated
Jun 10, 2022 - C#
Solo Academic Project. Flocking Behavior Artificial Intelligence
A simple simulation of a flocking system using lights with trails. Looks quite funny.
Deliverables relating to the Group Assigned Practical Task (Game AI Exemplars) University Unit
Solo Academic Project. Forked flocking project to add multiplayer.
Projects for MSc course: Games & AI
A flocking algorithm with weighted behaviours.
A test project that implements entity flocking + steering behaviour. Made in Godot 4 (C#).
ZScript AI Library | Used in https://github.com/ZippeyKeys12/rogzis
🐠 Simulation of the flock behavior, a mathematical model of the coordinated and aligned movement of the crowd
A DX11 Compute shader Boid Flocking Particle simulation
This project simulates the flocking behavior of birds. It uses Unity3d engine to implement the Boids algorithm.
A pathfinding and crowd simulation assignment from my Animation and Planning in Games class.
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