Attraction and repellent behavior implementation with Unity
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Updated
Nov 6, 2019 - C#
Attraction and repellent behavior implementation with Unity
"Another Flappy Bird" is a Unity game clone developed for learning purposes. Dive into the addictive gameplay of guiding a bird through pipes, mastering realistic physics, and aiming for high scores. This project focuses on Unity, game mechanics
A flocking algorithm with weighted behaviours.
Implementing Basic Concepts in Unity
A* based 2D point-and-click movement system
A 2d platform prototype
A prototype of card game mechanics.
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