Nik's Cellular Automata Projects
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Updated
Jun 15, 2024 - Python
Nik's Cellular Automata Projects
Conway's Game of Life implementation in Python with an infinite field (online demo available thanks to pyxel)
Conway's Game of Life written in Python, using Taichi framework.
Final projects for Harvard University's computer science and programming programme: module CS50P
Efficient Conway's Game of Life implemented in Python using NumPy.
Conway's game of life written in python
The classic Conway's Game of Life written in Python using PyGame.
Conway's Game of life as a PySide version 6 widget.
Conway's Game of Life in Python with pygame (pygame-ce). This project is accompanied by a video tutorial that explains everything in detail.
Cellular Automata created in Python using a single module - Turtle
Exploration of Lenia, a generalization of Conway's Game Of Life with continuous states, space and time.
A Python program to simulate John Conway's Game of Life.
This is a Conway's game of life project using Python
A rather fast Game-of-Life implementation in pure Python (plus pysdl2)
Conway's Game of Life is a cellular automaton devised by mathematician John Horton Conway in 1970. This project provides a Python implementation of Conway's Game of Life using the Pygame library.
An implementation of Conway's Game of Life in Python using Pygame, featuring an editor with built-in shapes, customisable rule sets and other options.
This Python project is an NSI assignment that utilizes Tkinter and NumPy libraries to simulate Conway's Game of Life. The Game of Life is a cellular automaton devised by mathematician John Conway, involving a grid of cells that evolves based on initial states and simple rules.
Jeu de la vie de conway
This is a little training project in python. The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input.
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