This is a 3D PC game made with UNITY 2020.3 about escaping πββοΈ a haunted mansion you have to escape from ghosts π» and gargoyles πΉ. Single level but fun as HELL! ππͺ
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Updated
Nov 20, 2023 - C#
This is a 3D PC game made with UNITY 2020.3 about escaping πββοΈ a haunted mansion you have to escape from ghosts π» and gargoyles πΉ. Single level but fun as HELL! ππͺ
Working with terrain tools eg. brushes, trees, water, different textures etc.
A Unity/VRChat (udon) script porting as well as a novice can titanfall|2's movement system into VRChat
Unity projects and prototypes in C#
A serious game to teach the right food choices while having fun.
"It should be the experience, that is touching. What I strive for is to make the person playing the game the director." - Shigeru Miyamoto
This repository contains the source code of unity 3D fighting game.
The player will have move upward by jumping on different platforms.
Practice project with terrain editor tools. Sculpting terrains from scratch. Added textures to the terrain like sand, moss, snow, dirt textures. Added water system. This project has a first person camera controller attached to the player so you can explore the terrain as well.
A surreal monochrome Unity 3D Post-Soviet survival horror game in the vein of the 1972 Russian story Roadside Picnic and Tarkovsky's Stalker.
This repository contains a source code of a platform game.
This Virtual Reality Escape Room takes place in a boiler room and was created using Unity's XR Interaction Toolkit package which is a high-level, component-based, interaction system for creating VR and AR experiences. This project was created using the Meta Quest 2 as its basis.
The purpose of this project is to illustrate the process of transitioning code from the project's Legacy Code to the New Input System within an existing project.
Metro Madness is a game design project. The scripting is not as good as my recent projects (as it was one of my firsts Unity projects), but it is focused on the game design and finding a good ludonarrative harmony between the mechanics of the game and the message you want to share throught them.
Portfolio from Marcos "Raoi" Cavalcante
A PC 2D platformer π§ββοΈ built with UNITY where you run π left to right avoiding obstacles 𧱠and enemies π to reach finish ποΈββοΈ point. πββοΈ Kinda like mario or raymans but on zero(0) budget. π€π π
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