Global Game Jam
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The Global Game Jam (GGJ) is an annual distributed game jam. Inspired by the Nordic Game Jam, and created by Susan Gold, Ian Schreiber and Gorm Lai, originally developed under the International Game Developers Association Education SIG to bring together the elements of creativity, collaboration and experimentation. At each site, participants gather to develop ideas, form small groups, create new, creative, innovative games, and present them to their peers and the global community, all in a limited time span.
Here are 268 public repositories matching this topic...
Global Game Jam 2018: Tuned in... To Love
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Nov 8, 2022 - JavaScript
ゲーム「Blade or Bread 〜剣かパンか〜」のリポジトリです(公開版)。GGJ22瀬戸内オンラインで作成しました。
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Feb 3, 2022 - C#
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Feb 5, 2023 - C#
Game I worked on for Global Game Jam 2017
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Dec 8, 2017 - C#
A game created at the University of Lincoln's Global Game Jam 2017 site. My first time using Unity.
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Feb 6, 2017 - C#
Global Game Jam 2019 Entry - Heimatlicht
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Feb 1, 2019
ggj2020 game
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Feb 2, 2020 - ShaderLab
A 2D narrative game created at Global Game Jam 2016 in Unity
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May 24, 2016 - C#
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Jan 27, 2019 - C#
A game for the Global Game Jam 2019
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Jan 28, 2019 - JavaScript
Contribution to the GGJ2018, 24 hours game made in C++ using Harfang.
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Jun 25, 2021 - C++
Videojuego hecho en 48h para la Global Game Jam de 2024
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Mar 11, 2024
Created by Susan Gold, and Gorm Lai, and Ian Schreiber
- Followers
- 139 followers
- Website
- globalgamejam.org
- Wikipedia
- Wikipedia