gltf
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UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
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Jun 25, 2024 - C#
The smallest useful BIM.
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Jun 27, 2024 - C#
Tool for generating various glTF assets for importer validation
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Feb 1, 2024 - C#
Effortlessly convert League of Legends models to glTF, with textures and animations.
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Mar 18, 2024 - C#
Convert between League of Legends mesh formats and the glTF runtime format
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Apr 28, 2024 - C#
OpenGL Toy-"Engine" with Wavefront Path Tracer and Rasterizer Pipeline with Voxel Cone Tracing/Global Illumination
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Jun 27, 2024 - C#
[Deprecated See https://github.com/mcneel/glTF-IO] glTF exporter for Rhinoceros. Supports: mode-text, mode-binary, binary-draco, materials, and textures.
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Aug 2, 2023 - C#
Example of using Monogame and SharpGLTF to load animated glTF models at runtime.
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May 1, 2023 - C#
😉 A SolidWorks Addin to save SolidWorks file as glTF.
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Jun 1, 2023 - C#
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