gml
GameMaker Studio is a cross-platform game engine developed by YoYo Games. It is primarily used to make 2D games via a drag-and-drop visual programming language or a scripting language known as Game Maker Language.
Here are 16 public repositories matching this topic...
A sublime bundle for GameMaker Language (GML)
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Jan 9, 2018 - Python
Trim, extract, and convert GEMs
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Jun 8, 2021 - Python
Virus propagation model in indoor space
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Oct 26, 2021 - Python
Downloads GML files from a set of WFS service in a pseudo-paginated way using bounding boxes.
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Nov 8, 2021 - Python
A Stand Alone Graph Modeling Language Parser
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Dec 27, 2022 - Python
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Jun 3, 2023 - Python
Generate IWXXM From TAC software
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Jul 3, 2023 - Python
Stetl, Streaming ETL, is a lightweight geospatial processing and ETL framework written in Python.
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Jul 6, 2024 - Python
Django speaking WFS 2.0 to expose geo data
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Jul 15, 2024 - Python
GML Linter Tool: This project is a GML linter with a Tkinter-based graphical user interface. It automatically formats and corrects GML code by adding missing semicolons, adjusting comment placement, and ensuring consistent code structure.
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Jul 30, 2024 - Python
Created by Mark Overmars
Released November 5, 1999
- Followers
- 1.2k followers
- Website
- www.yoyogames.com/gamemaker
- Wikipedia
- Wikipedia