QUICK: A GPU-enabled ab intio quantum chemistry software package
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Updated
May 24, 2024 - C
QUICK: A GPU-enabled ab intio quantum chemistry software package
PaRSEC is a generic framework for architecture aware scheduling and management of micro-tasks on distributed, GPU accelerated, many-core heterogeneous architectures. PaRSEC assigns computation threads to the cores, GPU accelerators, overlaps communications and computations and uses a dynamic, fully-distributed scheduler based on architectural fe…
Raylib 100% GPU particles example in 3D. Uses compute shaders and is fully documented. Millions of particles at 60 fps on a laptop.
SAGECal is a fast, memory efficient and GPU accelerated radio interferometric calibration program. It supports all source models including points, Gaussians and Shapelets. Distributed calibration using MPI and consensus optimization is enabled. Both spectral and spatial priors can be used as constraints. Tools to build/restore sky models are inc…
🔭 cross platform general purpose GPU library - optimized for rendering
A 3d raytracing program (42 team project)
Showcasing massive parallel calculations using OpenCL
Matrix Exponential Approximation in HIP
DPLASMA is a highly optimized, accelerator-aware, implementation of a dense linear algebra package for distributed heterogeneous systems. It is designed to deliver sustained performance for distributed systems where each node featuring multiple sockets of multicore processors, and if available, accelerators, using the PaRSEC runtime as a backend.
Repository for scientific project at Petnica Science Center (2020)
OpenGL GPU-accelerated particle system simulation
ICECTI 2023 Hackathon repository for the GPU stack
Cocaine is a multi-platform C library that can be used to accelerate large workloads/big data/anything really with the power of a GPU with ease. A .NET wrapper is available in the link below.
OpenACC GPU parallelization for various numerical methods and miscellaneous problems using C
Utilities to print information about video encode/decode capabilities of nvidia GPUs
Tool for creating and editing realistic planetary scale heightmaps through simulating tectonics, erosion and climate processes in spherical geometry.
General processing using GPU through compute shaders
SING is an in-memory index that uses the GPU's parallelization opportunities (as well as SIMD, multi-core and multi-socket), in order to accelerate similarity search.
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