A library to manage 2D hexagonal tiles in Unity.
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Updated
Apr 17, 2021 - C#
A library to manage 2D hexagonal tiles in Unity.
H3NET: A Hexagonal Hierarchical Geo-spatial Indexing System In C#
A prototype of card game mechanics.
Port of Uber's H3 to .NET
HexEngine is a library for working with hex coordinates for Unity.
Custom mesh collider, HexagonRenderer, sprite masks, sound effects and control
Hexagon routines for use in for software that uses hexagon grids.
Hexagon pattern in asterisks by input in two different programing languages.
RogueCiv is a take on survival rogue likes but in this one you control a leader and have to build up multiple settlements in order to claim power in the region.
Useful classes for creating a grids that can exist in World Space or as Data Structures, contains Square and Hexagon Grids. Includes Pathfinding using AStar, BFS, GBFS/ or Dijkstra Algorithms. Easily switch between XZ and XY grids.
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