A library to manage 2D hexagonal tiles in Unity.
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Updated
Apr 17, 2021 - C#
A library to manage 2D hexagonal tiles in Unity.
Unity package providing a cube coordinate system for building and using hexagonal tiles for gameplay.
HexEngine is a library for working with hex coordinates for Unity.
The tech demo result of my 2018 Github GameOff, an attempt at a hybrid of Tactics gameplay on a Hexagonal map.
Hexagon routines for use in for software that uses hexagon grids.
HANNA is a hexagrid cavern generator (Hexagrid cAverN geNerAtor).
Hexagon tile map generator using SFML.net
SQL Server SQLCLR Port of Uber H3's hexagon geospatial indexing system
A Unity multiplayer tower defence game, made with hexagons in mind
Simple spaceship battle game drawn on Eto.Forms ImageView
A turn-based hex grid-based strategy game made with Unity3D
Unity project that lets designer put adaptive, procedurally generated vector graphics tiles on hexagonal or square grid.
Hexagonal map and cells data structure helper based on https://www.redblobgames.com/grids/hexagons/
A .NET library that helps perform a variety of hex-grid functions, such as computing distance, getting directions, and drawing various shapes (rings, circles, lines, asterisks...)
Unity project that lets you design dungeon map on hexagonal grid using LEGO-built modules
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