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80 public repositories
matching this topic...
Simple real-time raytracing demo running as a fragment shader on the computer's graphics card.
Gamma-correct filmic tonemapping shaders for ReShade
Updated
Oct 22, 2017
HLSL
Miscellaneous real-time shaders for the Maya viewport.
Updated
Mar 16, 2018
HLSL
Interactable shader-based particle system for VRChat/Unity
Updated
Jan 13, 2019
HLSL
A Skyrim ENB preset with multiple weather settings.
Collection of HLSL shaders
Updated
Apr 11, 2019
HLSL
A gRPC micro-service that exposes a variety of GPU shader compilers under a common cloud-based abstraction.
Updated
Jun 25, 2019
HLSL
Collection of experimental Unity Projects
Updated
Jul 31, 2019
HLSL
Procedural water shader for general use.
Updated
Aug 15, 2019
HLSL
Simple shaders for Reshade
Updated
Nov 23, 2019
HLSL
given a radius 1 length 1 cylinder, do a beam effect in Urho3D
Commonly used fxh files from mcropack
Updated
Mar 10, 2020
HLSL
Online Image processing with GPU in Shazam,you can Use it in C#
Color space conversion for Unity hlsl
Updated
Jun 18, 2020
HLSL
Realtime / dynamic ocean shader, fully customizable in-game via the use of the IW3xo client
Updated
Aug 27, 2020
HLSL
This demo uses compute shader capabilities to generate skinned animated models
Updated
Dec 17, 2020
HLSL
HLSL syntax highlighting for Sublime Text 3
Updated
Jan 14, 2021
HLSL
Shader written in hlsl and then implemented into a directx11 framework.
Updated
Mar 15, 2021
HLSL
A DirectX 11 sky shader. Based on the Preetham Model for rendering an atmosphere. Only requires a basic cube for rendering a realistic sky.
Updated
Jun 16, 2021
HLSL
《Unity Universal RP 内置Shader解析》配套资源
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