Pong programmed in Java using JMonkeyEngine 3.1
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Updated
Jul 17, 2017 - Kotlin
Pong programmed in Java using JMonkeyEngine 3.1
A basic JMonkeyEngine gradle-based project design, designed as a quickstarter.
Test how many simple Box I can add to a scene and how it affects the FPS.
A collection of Kotlin APIs and helpers for jMonkeyEngine
A basic camera manager for management/strategy games for jMonkeyEngine
A space game combining the most entertaining aspects of popular space sims but focusing on small scale multiplayer on private servers.
jMonkeyEngine's prototypical BasicGame implemented as a Gradle/Kotlin project
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