A basic camera manager for management/strategy games for jMonkeyEngine
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Updated
May 7, 2022 - Kotlin
A basic camera manager for management/strategy games for jMonkeyEngine
Eyetracking game for State Horticultural Show Landau 2015.
Minimalist GUI to preview/test 3D assets in a jMonkeyEngine scene
🐵 This is a repository created to share my codes used in studies, games, and simulations created using java and jMonkey.
Java sample project on how to use ouistiti (basic camera for a management game for jMonkeyEngine), without any direct dependency to Kotlin.
A collection of Kotlin APIs and helpers for jMonkeyEngine
Projeto final da disciplina de Computação Gráfica II – Ano 2017 – do curso de Engenharia da Computação da Faculdade de Engenharia de Sorocaba (FACENS)
Test how many simple Box I can add to a scene and how it affects the FPS.
Alexandre Antonelli Cardoso RA:120223 || Versão do Java: 8 || Versão do JMonkey: 3.20 || Projeto final da disciplina de Computação Gráfica II – Ano 2017 – do curso de Engenharia da Computação da Faculdade de Engenharia de Sorocaba (FACENS).
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