Audience-controlled music visuals using Microsoft Kinect 🌈
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Updated
Jul 14, 2023 - Processing
Audience-controlled music visuals using Microsoft Kinect 🌈
Planetary themed memory game: Whole Body interaction with Kinect
Examples for recording, playing, and rendering OBJ sequences in Processing.
Methods for converting depth maps to xyz world coordinates
Capture a Holoflix format ProRes videos with audio using a Kinect/clone on OS X.
Grab still frames with RGBD calibration on Kinect and clones. Requires SimpleOpenNI.
SimpleOpenNI library for Processing 3.5.2, 3.4, 3.3.7, 3.3.6 on MacOS for V1 and V2
Method for approximating rgbd data with no calibration information.
Learn and play with kinect fundamental
Processing app to send Kinect v1 / clone depth map via Syphon or Spout. Requires SimpleOpenNI.
(Eyebeam #5 of 13) Records Kinect depth maps as 8-bit grayscale images. Use [ https://github.com/N1ckFG/Kinect_justrecord_post ] to fix sync or [ https://github.com/N1ckFG/Pointcloud_Render ] to batch export OBJ files.
Final for Interactive Installation Spr17
Kinect particle interaction, using a Microsoft Kinect v2 camera, created with Processing
workshop with François Brument using Processing + kinect | generating a cloud of points of someone and then create their printable 3D face.
This project is using Kinect sensor to extract 3D coordinate positions of human body, and then use these data to control Powerpoint
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