Java GameServer lib to create game server logic without having to care for login and player control details.
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Updated
May 5, 2024 - Java
Java GameServer lib to create game server logic without having to care for login and player control details.
An implementation of a byte-level snapshot delta algorithm (inspired by the Quake 3 network code) on top of KryoNet
Our CS319 Term Project, digital version of Monopoly board game
java LibGDX online game, where u can walk and..... WALK
A multiplayer game where four teams run around collecting orbs and racing to power their home bases before the others. Sabatoge the other teams to gain a competitive advantage. This was a small project I decided to make during the summer of 2016.
Multiplayer server for my DragonBallArena game
2D Multiplayer game written with Java by using LibGDX and Kryonet
A really cool networking framework for games built with Scala and KyroNet
Seamlessly control multiple servers from one commanding program
The server-side code of the survival battle royale where time is of the essence.
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A simple Rock-Paper-Scissors game made with libGDX and Kryonet. Also, inspired from RPSNet project on the GitHub to create network communications in project.
A multiplayer game using Processing and KryoNet
The client-side code of the survival battle royale where time is of the essence.
Seamlessly control multiple servers from one commanding program
A 3D java game engine built on the libGDX framework.
A fully functioning online matchmaking system made in 2017 using Java, Kryonet and LibGDX, using Rock-Paper-Scissors as an example game
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