Unity Shader that emulates an explosion using layered perlin noise. The shader involves vertex modification, color manipulation and a camera shader as well. Implemented in C# for Unity 3D.
-
Updated
Dec 31, 2020 - C#
Unity Shader that emulates an explosion using layered perlin noise. The shader involves vertex modification, color manipulation and a camera shader as well. Implemented in C# for Unity 3D.
Add a description, image, and links to the layered-perlin-noise topic page so that developers can more easily learn about it.
To associate your repository with the layered-perlin-noise topic, visit your repo's landing page and select "manage topics."