a cross platform Multi-Touch library that aims to provide a unified Multi-Touch API
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Updated
Nov 19, 2021 - C++
a cross platform Multi-Touch library that aims to provide a unified Multi-Touch API
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
A single-header C and C++ library that provides nanosecond-resolution timestamps, sleeps, and accurate-sleep fixed timestepping for a variety of platforms.
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