Additional material for "Edge Bundling for Visualizing Communication Behavior" submitted to the Workshop on Visual Performance Analysis at Super Computing Conference 2016
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Updated
Dec 9, 2016 - C++
Additional material for "Edge Bundling for Visualizing Communication Behavior" submitted to the Workshop on Visual Performance Analysis at Super Computing Conference 2016
A demonstration code to test performance of basic operations for different representations of multi-material data structures.
Introduction to Computer Graphics
EAVR G-Hall Simulation - Click for Video Demo!
General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)
A list of C++ exercises and materials from fundamentals of programming and intermediate programming subject that I took in my first year college.
A collection of high-performance material constitutive models used in computational mechanics.
Visual editor for VMT files used in Source Engine
CP journey
The C++ code generates discrete structures and analyses their evolution process on the elements of a Polytopal Cell Complexes (PCCs) represented algebraically as a set of incidence and adjacency matrices
Resources, materials and all sort of "good stuff" I found online or thru other methods. You can mainly expect to find hardware, firmware and software related things.
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