Collection of math nodes for Autodesk Maya
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Updated
Jan 17, 2023 - C++
Collection of math nodes for Autodesk Maya
Simple bone dynamics custom node for Autodesk Maya.
Autodesk Maya plugin for correcting the texture-to-world area ratio on objects, meshes and custom selections.
A parameter space based FEM program, based on Jernej Barbic's FEM library Vega(http://run.usc.edu/vega/), you can find an example here: http://www.cnblogs.com/dydx/p/4290878.html. 一个在参数空间进行有限元模拟的程序,基于Vega平台,我的开发笔记在这里http://www.cnblogs.com/dydx/
Advanced vertex colouring plugin for Autodesk Maya.
Match sparse to dense animCurves in Autodesk Maya
Maya plugin with nodes designed to operate on transform components.
A plugin for deformable body simulation in Maya.
A plugin for Autodesk Maya that detects and visualizes mesh intersections in the viewport.
implement paper Regularized Kelvinlets: Sculpting Brushes based on Fundamental Solutions of Elasticity
Maya node for computing speed of an input point
A plugin for Maya that writes Hello World
Matches pairs of reference and move points with a transformation matrix in a Autodesk Maya DG node.
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