MAGO is a maze generator.
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Updated
Apr 7, 2023 - C++
A maze is a type of puzzle involving a collection of paths, usually where a player has to find a route from start to finish.
A huge variety of algorithms exist for generating and solving mazes. These are not only fun to implement, but also are a good way to familiarise yourself with programming techniques, algorithms, and languages.
MAGO is a maze generator.
Generates a 2-D maze using a recursive backtracking algorithm.
A minimalistic console game
Maze and cave realization
This program randomly generates a maze and then solves that maze using A* pathfinding algorithm
An implementation of the Eller's Algorithm for generating infinite mazes
My implementation of Prims algorithm to randomly generate mazes
Maze generator written in c++ using Qt
Maze generation and solving library
Maze Solving algorithm detects the various nodes in a maze formed with black lines using a line follower robot to computes the best path for minimum turns between start to end points.
The Maze generation software "Daedalus", version 3.4