meshes
Here are 13 public repositories matching this topic...
BlockuDoku game mechanics with clever implementation in mind
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Jul 5, 2022 - C#
Rhinoceros v6 / v7 plugin to convert meshes into high precision heightmap images
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May 22, 2022 - C#
MulDisplay is a .NET all in one (2D/3D) display API designed as a debugging/display tool. It can be used to easily display camera frames, 3D point clouds, 3D objects, 2D/3D overlays, etc..
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Oct 11, 2023 - C#
Adds an in-game "Split by loose parts" option for NeosVR meshes, just like the one in Blender
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Jan 23, 2023 - C#
Program to create 2D triangle mesh for any surface domain.
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Jul 26, 2023 - C#
An experiment into procedural generation to generate landmasses and landscapes using Perlin noise.
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Jan 27, 2021 - C#
voxul is a voxel framework and voxel mesh editing tool for Unity.
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May 11, 2024 - C#
A component to procedurally generate pipe-like meshes in Unity
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Nov 20, 2019 - C#
A much faster implementation of combining skinned meshes without messing with skinned mesh prefabs
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Feb 23, 2022 - C#
IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring.
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Sep 8, 2023 - C#
A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!
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Apr 6, 2019 - C#
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